Book Description
MakubeX's prediction has come true! The players have assembled at the underground base for one final cataclysmic clash. Six doors stand before the GetBackers and Co., and behind each awaits a chosen nemesis. Holographic heights and suicidal fights abound amid secret needle attacks--and one prickly spike finds its way into an old friend's back!
Customer Reviews:
ARRANGED BATTLES.......2006-06-19
After 3 volumes of manga, the Getbackers are STILL trying to find the "IL", which they've discovered is actually an "implosion lens", an essential part of making an atomic bomb. After wasting their time trying to reach the top of the Inifinity Fortress, they have to turn around when they figure out that Makubex, the master of the Fortress, and the person with the IL, is BENEATH them, not above. The Getbackers are split into two person teams, but Makubex is manipulating them into falling into a perfectly calculated battles they are destined to lose as he has his own cronies with superpowers waiting to fight them one by one.
Getbackers 8 was bad. I guess I'm just sick of this storyline. They have been trying to get the IL for 4 volumes now, which means over 400 pages of senseless and goofy battles with characters screaming out their attacks like "Mera no Shiora Viper Embrace!", "Maya Flood Engulf!", "Water Cannon!" and "Poison Moth!" It's all become a tad too stupid for me so I'm going to stop reading this manga. The characters have not evolved over 8 volumes. If anything, they've gotten shallower. Ginji is especially annoying. We're supposed to believe that he used to be some heartless killer and gangleader, but now he's a dangerously effeminate and lapdog weirdo who hangs all over Ban. The art is just as great as it's always been, but so many panels are squeezed onto a small page that you really have to strain your eyes sometimes to see the asides in small print. Some of the edges have been cropped, making some of the lettering come close to being cut off. The writing of this title really destroyed any interest I had in it. Oh, for the good old days when Ban and Ginji were homeless and would take a job like finding a lost videogame! I think Aoki wanted to emulate American superhero comic books and unfortunately succeeded. In my mind, the book has been on a downward spiral since the 4th volume, just about the time this storyline started up. It should have taken one volume to tell it.
SHOULD WE BE GOING DOWN INSTEAD?.......2006-04-21
The battle to reach the top of the Infinity Fortress, and from there to find the mysteriuos "IL" the Getbackers have been hired to find continues in this volume. Our heroes, or heroes and PSYCHO, if you count the heartless killer Dr. Jackal, have become seperated into reluctant teams of two due to the constant attacks of Makubex, the leader of the forces arrayed against them. He has yet to unleash his ultimate power, the ability to create "wire dolls", a method by which he can computer control human beings to do his bidding. Some new super-powered villains are added to the mix, including the deadly fighter Fudou, whose ability, "Insight" allows him to predict his opponent's moves before they make them in realtime. And then there's the "Bloody Joker", who is the master of the Rouran dancing whip. Besides these new powerful enemies, the Getbackers are beginning to realize that maybe Makubex isn't above them, but BELOW in the lower levels. Adding to the urgency is the fact that Hevn and Lady Poison have been taken prisoner.
GetBackers Volume 7 is another installment in what has become a pure fighting manga with relatively miniscule character development, if even that. Or maybe it's just this Infinity Fortress storyline that has shaped it thus. Being a battle manga isn't all that bad though. The characters are JUST interesting enough for us to care about their plights, but this might get old after a while. There is SOME plot occurring, but it's more of the Homeresque type of epic heroes battling with superhuman abilities. We also get a glimpse of what made Ginji the gangleader of the Volts in the old days before the Getbackers when he was respected and feared by everyone he had contact with. Good manga if you're more into superheroes than Japanese manga.
FIGHTING FOR WHO KNOWS WHAT?.......2006-03-06
In this, the sixth volume of Getbackers, our heroes have entered Underground Shinjuku, the lawless slum, ruled over by Makubex, a former friend of Ginji, in order to retrieve the mysterious "I.L" and find themselves in a heap of trouble. After escaping from poison gas, the Getbackers and their allies find themselves split into groups of two, with some pretty tenuous partnerships. Ginji is stuck with the murderous and sadistic Dr. Jackal while Ban is teamed with Shido the Beast Master, who share a mutual hate for each other. The best team seems to be Kazuki and Himiko but theirs might be the most dangerous. It would probably save everyone a lot of trouble and pain if they knew exactly what it was they were looking for, since Makubex is not going to make it easy for them, sending super-powered assassins to dog their every step!
Getbackers is about the closest thing to an American style comic book that Japanese manga-ka are going to get. A key difference that makes Getbackers different is its grit and violence coupled with humor. The art is exquisite and the story keeps you turning pages. Even though it is suffused with action pieces, unlike American comics, you always have a sense of danger with the characters. You have the sense that besides Ban and Ginji, any character is capable of being killed, and not to be resurrected X-Men style. This is a great series to start out with if you're trying to get into manga from comic books.
VAN GOGH'S 13TH SUNFLOWER.......2005-12-30
GetBackers Volume 5 is divided into two Acts. In the first, Gin and Ban are hired by a department store museum to get back a stolen Van Gogh sunflower painting from a mysterious thief named Clayman. Clayman is also getting help from Lady Poison, Ban's enemy and ex-lover. What makes the painting so valuable is that it is the 13th sunflower painting that was done by Van Gogh. Up until this time, there were only twelve in existence. Whether it's a fake or not, the owners are paying big yen for its return.
In the second Act, almost all the major heroes and villains introduced in the series so far are brought together for Hevn-san's next assignment. The team has been hired to retrieve "I.L". The masked group that employs them doesn't give them a clue as to what I.L. is but they do give them its location. Within the Infinity Fortress. A building in the middle of the crime ridden slums of Underground Shinjuku, from which a vicious gang rules the turf. A gang, by the way, that Gin used to lead.
GetBackers is the nearest manga I've seen that comes close to a Western style super-hero comic in the tradition of the Fantastic Four or the Avengers. The difference is that no Western comic would put two idiots like Ban and Gin as the main characters and also rely on humor equally with action to power the comic. The art by Yuya Aoki is magnificent and ultra-realistic. It is never cluttered and the action is always clear. The story could use a little work as it too often falls into battle after battle with no character development in between. But you almost forgive this fault for now, because the manga is so exciting. Hopefully, the writer will come to a slower movement in the future, because we've come a long way since the first volume when Ban and Gin were homeless, carless, and clueless.
Book Description
After Shido takes the defeated Emishi to the mysterious old healer Gen, they watch a live computer feed of the other fights. The remaining GetBackers square off against opponents in various virtual arenas arranged by MakubeX! Ban is pitted against a one-armed Fudo in Rome's Colosseum, and Ginji finds himself surrounded by the ghosts of old friends--and one powerful opponent he thought he'd never see again!
Customer Reviews:
ARRANGED BATTLES.......2006-06-19
After 3 volumes of manga, the Getbackers are STILL trying to find the "IL", which they've discovered is actually an "implosion lens", an essential part of making an atomic bomb. After wasting their time trying to reach the top of the Inifinity Fortress, they have to turn around when they figure out that Makubex, the master of the Fortress, and the person with the IL, is BENEATH them, not above. The Getbackers are split into two person teams, but Makubex is manipulating them into falling into a perfectly calculated battles they are destined to lose as he has his own cronies with superpowers waiting to fight them one by one.
Getbackers 8 was bad. I guess I'm just sick of this storyline. They have been trying to get the IL for 4 volumes now, which means over 400 pages of senseless and goofy battles with characters screaming out their attacks like "Mera no Shiora Viper Embrace!", "Maya Flood Engulf!", "Water Cannon!" and "Poison Moth!" It's all become a tad too stupid for me so I'm going to stop reading this manga. The characters have not evolved over 8 volumes. If anything, they've gotten shallower. Ginji is especially annoying. We're supposed to believe that he used to be some heartless killer and gangleader, but now he's a dangerously effeminate and lapdog weirdo who hangs all over Ban. The art is just as great as it's always been, but so many panels are squeezed onto a small page that you really have to strain your eyes sometimes to see the asides in small print. Some of the edges have been cropped, making some of the lettering come close to being cut off. The writing of this title really destroyed any interest I had in it. Oh, for the good old days when Ban and Ginji were homeless and would take a job like finding a lost videogame! I think Aoki wanted to emulate American superhero comic books and unfortunately succeeded. In my mind, the book has been on a downward spiral since the 4th volume, just about the time this storyline started up. It should have taken one volume to tell it.
SHOULD WE BE GOING DOWN INSTEAD?.......2006-04-21
The battle to reach the top of the Infinity Fortress, and from there to find the mysteriuos "IL" the Getbackers have been hired to find continues in this volume. Our heroes, or heroes and PSYCHO, if you count the heartless killer Dr. Jackal, have become seperated into reluctant teams of two due to the constant attacks of Makubex, the leader of the forces arrayed against them. He has yet to unleash his ultimate power, the ability to create "wire dolls", a method by which he can computer control human beings to do his bidding. Some new super-powered villains are added to the mix, including the deadly fighter Fudou, whose ability, "Insight" allows him to predict his opponent's moves before they make them in realtime. And then there's the "Bloody Joker", who is the master of the Rouran dancing whip. Besides these new powerful enemies, the Getbackers are beginning to realize that maybe Makubex isn't above them, but BELOW in the lower levels. Adding to the urgency is the fact that Hevn and Lady Poison have been taken prisoner.
GetBackers Volume 7 is another installment in what has become a pure fighting manga with relatively miniscule character development, if even that. Or maybe it's just this Infinity Fortress storyline that has shaped it thus. Being a battle manga isn't all that bad though. The characters are JUST interesting enough for us to care about their plights, but this might get old after a while. There is SOME plot occurring, but it's more of the Homeresque type of epic heroes battling with superhuman abilities. We also get a glimpse of what made Ginji the gangleader of the Volts in the old days before the Getbackers when he was respected and feared by everyone he had contact with. Good manga if you're more into superheroes than Japanese manga.
FIGHTING FOR WHO KNOWS WHAT?.......2006-03-06
In this, the sixth volume of Getbackers, our heroes have entered Underground Shinjuku, the lawless slum, ruled over by Makubex, a former friend of Ginji, in order to retrieve the mysterious "I.L" and find themselves in a heap of trouble. After escaping from poison gas, the Getbackers and their allies find themselves split into groups of two, with some pretty tenuous partnerships. Ginji is stuck with the murderous and sadistic Dr. Jackal while Ban is teamed with Shido the Beast Master, who share a mutual hate for each other. The best team seems to be Kazuki and Himiko but theirs might be the most dangerous. It would probably save everyone a lot of trouble and pain if they knew exactly what it was they were looking for, since Makubex is not going to make it easy for them, sending super-powered assassins to dog their every step!
Getbackers is about the closest thing to an American style comic book that Japanese manga-ka are going to get. A key difference that makes Getbackers different is its grit and violence coupled with humor. The art is exquisite and the story keeps you turning pages. Even though it is suffused with action pieces, unlike American comics, you always have a sense of danger with the characters. You have the sense that besides Ban and Ginji, any character is capable of being killed, and not to be resurrected X-Men style. This is a great series to start out with if you're trying to get into manga from comic books.
VAN GOGH'S 13TH SUNFLOWER.......2005-12-30
GetBackers Volume 5 is divided into two Acts. In the first, Gin and Ban are hired by a department store museum to get back a stolen Van Gogh sunflower painting from a mysterious thief named Clayman. Clayman is also getting help from Lady Poison, Ban's enemy and ex-lover. What makes the painting so valuable is that it is the 13th sunflower painting that was done by Van Gogh. Up until this time, there were only twelve in existence. Whether it's a fake or not, the owners are paying big yen for its return.
In the second Act, almost all the major heroes and villains introduced in the series so far are brought together for Hevn-san's next assignment. The team has been hired to retrieve "I.L". The masked group that employs them doesn't give them a clue as to what I.L. is but they do give them its location. Within the Infinity Fortress. A building in the middle of the crime ridden slums of Underground Shinjuku, from which a vicious gang rules the turf. A gang, by the way, that Gin used to lead.
GetBackers is the nearest manga I've seen that comes close to a Western style super-hero comic in the tradition of the Fantastic Four or the Avengers. The difference is that no Western comic would put two idiots like Ban and Gin as the main characters and also rely on humor equally with action to power the comic. The art by Yuya Aoki is magnificent and ultra-realistic. It is never cluttered and the action is always clear. The story could use a little work as it too often falls into battle after battle with no character development in between. But you almost forgive this fault for now, because the manga is so exciting. Hopefully, the writer will come to a slower movement in the future, because we've come a long way since the first volume when Ban and Gin were homeless, carless, and clueless.
Average customer rating:
- ***thrilling & hillarious***
- Halarious and Entertaining
- HOMELESS SUPERHEROES
- Fun and fan service
- Interesting Manga
|
Getbackers, Book 1
Rando Ayamine , and
Yuya Aoki
Manufacturer: TokyoPop
ProductGroup: Book
Binding: Paperback
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ASIN: 1591826330 |
Book Description
The job of a retriever is not a very lucrative one, at least not for Ginji Amano and Ban Mido. So dire are their circumstances that death by starvation seems imminent until a homeless man takes pity on them and shares some of the food he's been able to scrounge. Upon learning that they are the GetBackers, he offers them all he has to get his daughter back from the Yakuza.
Customer Reviews:
***thrilling & hillarious***.......2006-05-18
Alot of blood splattering in this series but good story details with the characters. I might continue on with this series some more but what is the final volume to this? oh, well just to let you all know there are some serious killing climax in here so sickening on some but other else good plots within each volume. Oh, but I did enjoyed vol4 tho with the unsuspecting new characters. ***smokin***
Halarious and Entertaining.......2005-12-26
One of the most entertaining mangas I've ever read. The story, characters, and adventures are all very comical and the story left me with wanting more. Although it is a very comical story the manga manages to have its serious moments as well, both the comical and serious moments are done very well. I'd reccomend this manga highly.
HOMELESS SUPERHEROES.......2005-08-11
Ginji Amano and Ban Mido both quit their jobs and are living on the streets homeless and starving. Half the time they have to really scrounge to buy even a can of soda from a vending machine. They sell their services as GetBackers, people that retreive lost things. It's really not that glamorous of a job. The two boys lower themselves to retreiving a Final Fantasy videogame from some bullies, for instance, not realizing that the kid will have a big brother built like a Mack truck! Things get a little more dramatic when Ginji and Ban agree to find the daughter of an old man down on his luck. Unfortunately, the daughter is the mistress of a yakuza boss! They won't be totally defenseless since they have superpowers. Ginji is the equivalent of a Japanese Electro, able to manipulate electricity and use it as an offensive weapon. Ban can create illusions in the mind of others, so realistic that the victim cannot tell that the images are unreal, which can come in handy when someone is trying to kill you.
The fact Ginji and Ban live such a hard life on the streets really made the characters have an emotional impact. You don't really see to many homeless superheroes in American comics!
While their first mission seems trivial, some of the later ones are very meaningful, for example finding the lost daughter just so her father can see her one last time before he dies. The art, while quite good, seemed too cluttered at times, and the way that Rando draws the shadow from a character's nose on their face looks like everyone has a giant mole. Also, the two friends sometimes talk in a jarring form of American slang which seems a little inauthentic at times. But this series seems to have promise, so maybe in Volume 2 it will rise to new heights.
Fun and fan service.......2004-03-22
Fun little book. The humor and overall feel remind me a little bit of GTO, but this is for a slightly younger audience. A couple of laugh out loud moments (the scene with the dog and the "Doraemon" statue sequence were priceless), a sense of fun and plenty of fanservice :) Our heroes are a couple of broke teenagers who are "Getbackers" - they run an agency that can get back anything you want. The first book sees them infultrate the Yakuza to steal back a homeless man's daughter who has been kidnapped for failure to pay back the money he owed them. Needless to say, things get more complicated than they bargained for:) If you like Bastard!, GTO or City Hunter, you'll probably like this.
Interesting Manga.......2004-02-24
GetBackers is a fun manga with lots of action in it. Ginji and Ban, the two "recovery agents" are successful "ALMOST" 100% of the time! I really liked this one because the artwork is pretty good and the comedy is also great. Ban and Ginji go through some hard times for very little money, but Ginji's power to use electricity with his body and Ban's "evil eye" make things a little easier. There are some sad moments, especially when the old bum who gave them a serious job dies.
The reason I didn't give the book 5 stars is because I'm a girl, and I don't necessarily enjoy the LARGE breasts of more than half the girls in the manga. There are also so parts that involve the groping of said girls from the bad guys. So if you really dont' like sort of thing, plus mild female nudity (meaning half covered) then you might want to reconsider. It doesn't happen much in the first book, but it does happen.
Still, all-in-all it was a fun one to read.
Average customer rating:
- ARRANGED BATTLES
- SHOULD WE BE GOING DOWN INSTEAD?
- FIGHTING FOR WHO KNOWS WHAT?
- VAN GOGH'S 13TH SUNFLOWER
|
Getbackers Vol. 7
Rando Ayamine , and
Yuya Aoki
Manufacturer: TokyoPop
ProductGroup: Book
Binding: Paperback
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ASIN: 1591829690 |
Customer Reviews:
ARRANGED BATTLES.......2006-06-19
After 3 volumes of manga, the Getbackers are STILL trying to find the "IL", which they've discovered is actually an "implosion lens", an essential part of making an atomic bomb. After wasting their time trying to reach the top of the Inifinity Fortress, they have to turn around when they figure out that Makubex, the master of the Fortress, and the person with the IL, is BENEATH them, not above. The Getbackers are split into two person teams, but Makubex is manipulating them into falling into a perfectly calculated battles they are destined to lose as he has his own cronies with superpowers waiting to fight them one by one.
Getbackers 8 was bad. I guess I'm just sick of this storyline. They have been trying to get the IL for 4 volumes now, which means over 400 pages of senseless and goofy battles with characters screaming out their attacks like "Mera no Shiora Viper Embrace!", "Maya Flood Engulf!", "Water Cannon!" and "Poison Moth!" It's all become a tad too stupid for me so I'm going to stop reading this manga. The characters have not evolved over 8 volumes. If anything, they've gotten shallower. Ginji is especially annoying. We're supposed to believe that he used to be some heartless killer and gangleader, but now he's a dangerously effeminate and lapdog weirdo who hangs all over Ban. The art is just as great as it's always been, but so many panels are squeezed onto a small page that you really have to strain your eyes sometimes to see the asides in small print. Some of the edges have been cropped, making some of the lettering come close to being cut off. The writing of this title really destroyed any interest I had in it. Oh, for the good old days when Ban and Ginji were homeless and would take a job like finding a lost videogame! I think Aoki wanted to emulate American superhero comic books and unfortunately succeeded. In my mind, the book has been on a downward spiral since the 4th volume, just about the time this storyline started up. It should have taken one volume to tell it.
SHOULD WE BE GOING DOWN INSTEAD?.......2006-04-21
The battle to reach the top of the Infinity Fortress, and from there to find the mysteriuos "IL" the Getbackers have been hired to find continues in this volume. Our heroes, or heroes and PSYCHO, if you count the heartless killer Dr. Jackal, have become seperated into reluctant teams of two due to the constant attacks of Makubex, the leader of the forces arrayed against them. He has yet to unleash his ultimate power, the ability to create "wire dolls", a method by which he can computer control human beings to do his bidding. Some new super-powered villains are added to the mix, including the deadly fighter Fudou, whose ability, "Insight" allows him to predict his opponent's moves before they make them in realtime. And then there's the "Bloody Joker", who is the master of the Rouran dancing whip. Besides these new powerful enemies, the Getbackers are beginning to realize that maybe Makubex isn't above them, but BELOW in the lower levels. Adding to the urgency is the fact that Hevn and Lady Poison have been taken prisoner.
GetBackers Volume 7 is another installment in what has become a pure fighting manga with relatively miniscule character development, if even that. Or maybe it's just this Infinity Fortress storyline that has shaped it thus. Being a battle manga isn't all that bad though. The characters are JUST interesting enough for us to care about their plights, but this might get old after a while. There is SOME plot occurring, but it's more of the Homeresque type of epic heroes battling with superhuman abilities. We also get a glimpse of what made Ginji the gangleader of the Volts in the old days before the Getbackers when he was respected and feared by everyone he had contact with. Good manga if you're more into superheroes than Japanese manga.
FIGHTING FOR WHO KNOWS WHAT?.......2006-03-06
In this, the sixth volume of Getbackers, our heroes have entered Underground Shinjuku, the lawless slum, ruled over by Makubex, a former friend of Ginji, in order to retrieve the mysterious "I.L" and find themselves in a heap of trouble. After escaping from poison gas, the Getbackers and their allies find themselves split into groups of two, with some pretty tenuous partnerships. Ginji is stuck with the murderous and sadistic Dr. Jackal while Ban is teamed with Shido the Beast Master, who share a mutual hate for each other. The best team seems to be Kazuki and Himiko but theirs might be the most dangerous. It would probably save everyone a lot of trouble and pain if they knew exactly what it was they were looking for, since Makubex is not going to make it easy for them, sending super-powered assassins to dog their every step!
Getbackers is about the closest thing to an American style comic book that Japanese manga-ka are going to get. A key difference that makes Getbackers different is its grit and violence coupled with humor. The art is exquisite and the story keeps you turning pages. Even though it is suffused with action pieces, unlike American comics, you always have a sense of danger with the characters. You have the sense that besides Ban and Ginji, any character is capable of being killed, and not to be resurrected X-Men style. This is a great series to start out with if you're trying to get into manga from comic books.
VAN GOGH'S 13TH SUNFLOWER.......2005-12-30
GetBackers Volume 5 is divided into two Acts. In the first, Gin and Ban are hired by a department store museum to get back a stolen Van Gogh sunflower painting from a mysterious thief named Clayman. Clayman is also getting help from Lady Poison, Ban's enemy and ex-lover. What makes the painting so valuable is that it is the 13th sunflower painting that was done by Van Gogh. Up until this time, there were only twelve in existence. Whether it's a fake or not, the owners are paying big yen for its return.
In the second Act, almost all the major heroes and villains introduced in the series so far are brought together for Hevn-san's next assignment. The team has been hired to retrieve "I.L". The masked group that employs them doesn't give them a clue as to what I.L. is but they do give them its location. Within the Infinity Fortress. A building in the middle of the crime ridden slums of Underground Shinjuku, from which a vicious gang rules the turf. A gang, by the way, that Gin used to lead.
GetBackers is the nearest manga I've seen that comes close to a Western style super-hero comic in the tradition of the Fantastic Four or the Avengers. The difference is that no Western comic would put two idiots like Ban and Gin as the main characters and also rely on humor equally with action to power the comic. The art by Yuya Aoki is magnificent and ultra-realistic. It is never cluttered and the action is always clear. The story could use a little work as it too often falls into battle after battle with no character development in between. But you almost forgive this fault for now, because the manga is so exciting. Hopefully, the writer will come to a slower movement in the future, because we've come a long way since the first volume when Ban and Gin were homeless, carless, and clueless.
Average customer rating:
- ARRANGED BATTLES
- SHOULD WE BE GOING DOWN INSTEAD?
- FIGHTING FOR WHO KNOWS WHAT?
- VAN GOGH'S 13TH SUNFLOWER
|
Getbackers, Vol. 5
Rando Ayamine , and
Yuya Aoki
Manufacturer: TokyoPop
ProductGroup: Book
Binding: Paperback
General | Graphic Novels | Comics & Graphic Novels | Subjects | Books
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Contemporary | General | Literature & Fiction | 4-for-3 Books Store | Stores | Books
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ASIN: 1591826373 |
Customer Reviews:
ARRANGED BATTLES.......2006-06-19
After 3 volumes of manga, the Getbackers are STILL trying to find the "IL", which they've discovered is actually an "implosion lens", an essential part of making an atomic bomb. After wasting their time trying to reach the top of the Inifinity Fortress, they have to turn around when they figure out that Makubex, the master of the Fortress, and the person with the IL, is BENEATH them, not above. The Getbackers are split into two person teams, but Makubex is manipulating them into falling into a perfectly calculated battles they are destined to lose as he has his own cronies with superpowers waiting to fight them one by one.
Getbackers 8 was bad. I guess I'm just sick of this storyline. They have been trying to get the IL for 4 volumes now, which means over 400 pages of senseless and goofy battles with characters screaming out their attacks like "Mera no Shiora Viper Embrace!", "Maya Flood Engulf!", "Water Cannon!" and "Poison Moth!" It's all become a tad too stupid for me so I'm going to stop reading this manga. The characters have not evolved over 8 volumes. If anything, they've gotten shallower. Ginji is especially annoying. We're supposed to believe that he used to be some heartless killer and gangleader, but now he's a dangerously effeminate and lapdog weirdo who hangs all over Ban. The art is just as great as it's always been, but so many panels are squeezed onto a small page that you really have to strain your eyes sometimes to see the asides in small print. Some of the edges have been cropped, making some of the lettering come close to being cut off. The writing of this title really destroyed any interest I had in it. Oh, for the good old days when Ban and Ginji were homeless and would take a job like finding a lost videogame! I think Aoki wanted to emulate American superhero comic books and unfortunately succeeded. In my mind, the book has been on a downward spiral since the 4th volume, just about the time this storyline started up. It should have taken one volume to tell it.
SHOULD WE BE GOING DOWN INSTEAD?.......2006-04-21
The battle to reach the top of the Infinity Fortress, and from there to find the mysteriuos "IL" the Getbackers have been hired to find continues in this volume. Our heroes, or heroes and PSYCHO, if you count the heartless killer Dr. Jackal, have become seperated into reluctant teams of two due to the constant attacks of Makubex, the leader of the forces arrayed against them. He has yet to unleash his ultimate power, the ability to create "wire dolls", a method by which he can computer control human beings to do his bidding. Some new super-powered villains are added to the mix, including the deadly fighter Fudou, whose ability, "Insight" allows him to predict his opponent's moves before they make them in realtime. And then there's the "Bloody Joker", who is the master of the Rouran dancing whip. Besides these new powerful enemies, the Getbackers are beginning to realize that maybe Makubex isn't above them, but BELOW in the lower levels. Adding to the urgency is the fact that Hevn and Lady Poison have been taken prisoner.
GetBackers Volume 7 is another installment in what has become a pure fighting manga with relatively miniscule character development, if even that. Or maybe it's just this Infinity Fortress storyline that has shaped it thus. Being a battle manga isn't all that bad though. The characters are JUST interesting enough for us to care about their plights, but this might get old after a while. There is SOME plot occurring, but it's more of the Homeresque type of epic heroes battling with superhuman abilities. We also get a glimpse of what made Ginji the gangleader of the Volts in the old days before the Getbackers when he was respected and feared by everyone he had contact with. Good manga if you're more into superheroes than Japanese manga.
FIGHTING FOR WHO KNOWS WHAT?.......2006-03-06
In this, the sixth volume of Getbackers, our heroes have entered Underground Shinjuku, the lawless slum, ruled over by Makubex, a former friend of Ginji, in order to retrieve the mysterious "I.L" and find themselves in a heap of trouble. After escaping from poison gas, the Getbackers and their allies find themselves split into groups of two, with some pretty tenuous partnerships. Ginji is stuck with the murderous and sadistic Dr. Jackal while Ban is teamed with Shido the Beast Master, who share a mutual hate for each other. The best team seems to be Kazuki and Himiko but theirs might be the most dangerous. It would probably save everyone a lot of trouble and pain if they knew exactly what it was they were looking for, since Makubex is not going to make it easy for them, sending super-powered assassins to dog their every step!
Getbackers is about the closest thing to an American style comic book that Japanese manga-ka are going to get. A key difference that makes Getbackers different is its grit and violence coupled with humor. The art is exquisite and the story keeps you turning pages. Even though it is suffused with action pieces, unlike American comics, you always have a sense of danger with the characters. You have the sense that besides Ban and Ginji, any character is capable of being killed, and not to be resurrected X-Men style. This is a great series to start out with if you're trying to get into manga from comic books.
VAN GOGH'S 13TH SUNFLOWER.......2005-12-30
GetBackers Volume 5 is divided into two Acts. In the first, Gin and Ban are hired by a department store museum to get back a stolen Van Gogh sunflower painting from a mysterious thief named Clayman. Clayman is also getting help from Lady Poison, Ban's enemy and ex-lover. What makes the painting so valuable is that it is the 13th sunflower painting that was done by Van Gogh. Up until this time, there were only twelve in existence. Whether it's a fake or not, the owners are paying big yen for its return.
In the second Act, almost all the major heroes and villains introduced in the series so far are brought together for Hevn-san's next assignment. The team has been hired to retrieve "I.L". The masked group that employs them doesn't give them a clue as to what I.L. is but they do give them its location. Within the Infinity Fortress. A building in the middle of the crime ridden slums of Underground Shinjuku, from which a vicious gang rules the turf. A gang, by the way, that Gin used to lead.
GetBackers is the nearest manga I've seen that comes close to a Western style super-hero comic in the tradition of the Fantastic Four or the Avengers. The difference is that no Western comic would put two idiots like Ban and Gin as the main characters and also rely on humor equally with action to power the comic. The art by Yuya Aoki is magnificent and ultra-realistic. It is never cluttered and the action is always clear. The story could use a little work as it too often falls into battle after battle with no character development in between. But you almost forgive this fault for now, because the manga is so exciting. Hopefully, the writer will come to a slower movement in the future, because we've come a long way since the first volume when Ban and Gin were homeless, carless, and clueless.
Book Description
Ginji and Ban are back on the trail of some missing kids and the Divine Design card game that lured them away. When the GetBackers infiltrate the game company's headquarters, Ban faces off against a powerful foe who's playing for keeps with a stacked deck! But when a bewitching beauty up shows up, will she steal Ginjiâs heart?!
Book Description
As the fight against Lucifer and his Archangels heats up, Ginji and Himiko both come face-to-face with ghosts from their pasts when they battle the Holy Guardian Beasts. And when Ban finds himself having an out-of-body experience, will a man from Kazuki's past come back to haunt the GetBackers?
Book Description
The battle for the Cards continues to heat up as Ban and Ginji try to complete their training and become Dominators. But things won't be easy as they face off against Lucifer's Archangels. Luckily for the GetBackers, makubex has sent in a powerful ally to assist them. But will it be enough? Or have Ban and Ginji finally met their match?
Average customer rating:
- ARRANGED BATTLES
- SHOULD WE BE GOING DOWN INSTEAD?
- FIGHTING FOR WHO KNOWS WHAT?
- VAN GOGH'S 13TH SUNFLOWER
|
GetBackers Volume 6 (Getbackers (Graphic Novels))
Rando Ayamine , and
Yuya Aoki
Manufacturer: TokyoPop
ProductGroup: Book
Binding: Paperback
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Getbackers Vol. 7
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Getbackers, Vol. 5
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GetBackers Volume 8 (Getbackers (Graphic Novels))
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GetBackers Volume 9 (Getbackers (Graphic Novels))
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GetBackers Volume 18 (Getbackers (Graphic Novels))
ASIN: 1591826381 |
Customer Reviews:
ARRANGED BATTLES.......2006-06-19
After 3 volumes of manga, the Getbackers are STILL trying to find the "IL", which they've discovered is actually an "implosion lens", an essential part of making an atomic bomb. After wasting their time trying to reach the top of the Inifinity Fortress, they have to turn around when they figure out that Makubex, the master of the Fortress, and the person with the IL, is BENEATH them, not above. The Getbackers are split into two person teams, but Makubex is manipulating them into falling into a perfectly calculated battles they are destined to lose as he has his own cronies with superpowers waiting to fight them one by one.
Getbackers 8 was bad. I guess I'm just sick of this storyline. They have been trying to get the IL for 4 volumes now, which means over 400 pages of senseless and goofy battles with characters screaming out their attacks like "Mera no Shiora Viper Embrace!", "Maya Flood Engulf!", "Water Cannon!" and "Poison Moth!" It's all become a tad too stupid for me so I'm going to stop reading this manga. The characters have not evolved over 8 volumes. If anything, they've gotten shallower. Ginji is especially annoying. We're supposed to believe that he used to be some heartless killer and gangleader, but now he's a dangerously effeminate and lapdog weirdo who hangs all over Ban. The art is just as great as it's always been, but so many panels are squeezed onto a small page that you really have to strain your eyes sometimes to see the asides in small print. Some of the edges have been cropped, making some of the lettering come close to being cut off. The writing of this title really destroyed any interest I had in it. Oh, for the good old days when Ban and Ginji were homeless and would take a job like finding a lost videogame! I think Aoki wanted to emulate American superhero comic books and unfortunately succeeded. In my mind, the book has been on a downward spiral since the 4th volume, just about the time this storyline started up. It should have taken one volume to tell it.
SHOULD WE BE GOING DOWN INSTEAD?.......2006-04-21
The battle to reach the top of the Infinity Fortress, and from there to find the mysteriuos "IL" the Getbackers have been hired to find continues in this volume. Our heroes, or heroes and PSYCHO, if you count the heartless killer Dr. Jackal, have become seperated into reluctant teams of two due to the constant attacks of Makubex, the leader of the forces arrayed against them. He has yet to unleash his ultimate power, the ability to create "wire dolls", a method by which he can computer control human beings to do his bidding. Some new super-powered villains are added to the mix, including the deadly fighter Fudou, whose ability, "Insight" allows him to predict his opponent's moves before they make them in realtime. And then there's the "Bloody Joker", who is the master of the Rouran dancing whip. Besides these new powerful enemies, the Getbackers are beginning to realize that maybe Makubex isn't above them, but BELOW in the lower levels. Adding to the urgency is the fact that Hevn and Lady Poison have been taken prisoner.
GetBackers Volume 7 is another installment in what has become a pure fighting manga with relatively miniscule character development, if even that. Or maybe it's just this Infinity Fortress storyline that has shaped it thus. Being a battle manga isn't all that bad though. The characters are JUST interesting enough for us to care about their plights, but this might get old after a while. There is SOME plot occurring, but it's more of the Homeresque type of epic heroes battling with superhuman abilities. We also get a glimpse of what made Ginji the gangleader of the Volts in the old days before the Getbackers when he was respected and feared by everyone he had contact with. Good manga if you're more into superheroes than Japanese manga.
FIGHTING FOR WHO KNOWS WHAT?.......2006-03-06
In this, the sixth volume of Getbackers, our heroes have entered Underground Shinjuku, the lawless slum, ruled over by Makubex, a former friend of Ginji, in order to retrieve the mysterious "I.L" and find themselves in a heap of trouble. After escaping from poison gas, the Getbackers and their allies find themselves split into groups of two, with some pretty tenuous partnerships. Ginji is stuck with the murderous and sadistic Dr. Jackal while Ban is teamed with Shido the Beast Master, who share a mutual hate for each other. The best team seems to be Kazuki and Himiko but theirs might be the most dangerous. It would probably save everyone a lot of trouble and pain if they knew exactly what it was they were looking for, since Makubex is not going to make it easy for them, sending super-powered assassins to dog their every step!
Getbackers is about the closest thing to an American style comic book that Japanese manga-ka are going to get. A key difference that makes Getbackers different is its grit and violence coupled with humor. The art is exquisite and the story keeps you turning pages. Even though it is suffused with action pieces, unlike American comics, you always have a sense of danger with the characters. You have the sense that besides Ban and Ginji, any character is capable of being killed, and not to be resurrected X-Men style. This is a great series to start out with if you're trying to get into manga from comic books.
VAN GOGH'S 13TH SUNFLOWER.......2005-12-30
GetBackers Volume 5 is divided into two Acts. In the first, Gin and Ban are hired by a department store museum to get back a stolen Van Gogh sunflower painting from a mysterious thief named Clayman. Clayman is also getting help from Lady Poison, Ban's enemy and ex-lover. What makes the painting so valuable is that it is the 13th sunflower painting that was done by Van Gogh. Up until this time, there were only twelve in existence. Whether it's a fake or not, the owners are paying big yen for its return.
In the second Act, almost all the major heroes and villains introduced in the series so far are brought together for Hevn-san's next assignment. The team has been hired to retrieve "I.L". The masked group that employs them doesn't give them a clue as to what I.L. is but they do give them its location. Within the Infinity Fortress. A building in the middle of the crime ridden slums of Underground Shinjuku, from which a vicious gang rules the turf. A gang, by the way, that Gin used to lead.
GetBackers is the nearest manga I've seen that comes close to a Western style super-hero comic in the tradition of the Fantastic Four or the Avengers. The difference is that no Western comic would put two idiots like Ban and Gin as the main characters and also rely on humor equally with action to power the comic. The art by Yuya Aoki is magnificent and ultra-realistic. It is never cluttered and the action is always clear. The story could use a little work as it too often falls into battle after battle with no character development in between. But you almost forgive this fault for now, because the manga is so exciting. Hopefully, the writer will come to a slower movement in the future, because we've come a long way since the first volume when Ban and Gin were homeless, carless, and clueless.
Book Description
Ban, Shido, and Emishi make their plans for rescuing Ginji...and for retrieving the missing limbs of the Venus de Milo. Meanwhile, Ginji talks to Miss Hela about her hatred of the statue and her plans to destroy its mystique by reattaching its arms! Later, the final battles begin with everyone facing off against one another--and the secret behind the seven Mirokus is revealed!
Books:
- Gone with the Wind
- Harry Potter and the Goblet of Fire (Book 4)
- Harry Potter and the Half-Blood Prince (Book 6)
- Harry Potter and the Half-Blood Prince (Book 6)
- Healer's War, The
- Heaven and Hell (North and South Trilogy Series Volume 3)
- Hell and High Water: Global Warming--the Solution and the Politics--and What We Should Do
- Hell's Gate (Multiverse, Book 1)
- Here Be Monsters! (The Ratbridge Chronicles)
- History: Fiction or Science? (Chronology, No. 1)
Books Index
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