Average customer rating:
|
Ars Magica, Fifth Edition (Ars Magica Fantasy Roleplaying)
Jonathan Tweet Manufacturer: Atlas Games ProductGroup: Book Binding: Hardcover Similar Items:
ASIN: 1589780701 |
Book Description
Ars Magica ("The Art of Magic") is the award-winning roleplaying game that focuses on wizards who are as powerful as the ones we know from legend and literature, and the land of Mythic Europe, where those legends are real. The rules encourage players to develop their characters over long periods of time, and make the covenant, the home base of the characters, as central to the stories as any individual character. Troupe-style roleplaying allows players to take on the roles of different characters in different stories, so that the players have equal access to power even though the characters do not. This new edition is rewritten to improve the rules for existing players, and to be more attractive and accessible to new audiences.Customer Reviews:
The Best Edition of the Best Game.......2006-02-28
Finally, the One True Edition.......2005-12-23
Fantastic new edition.......2005-04-10
New Design.......2005-02-15
Average customer rating:
|
Houses of Hermes: Mystery Cults (Ars Magica Fantasy Roleplaying)
Erik Dahl , Timothy Ferguson , and Matt Ryan Manufacturer: Atlas Games ProductGroup: Book Binding: Hardcover Similar Items:
ASIN: 1589780868 |
Product Description
There are those within the Order of Hermes who transmit secrets of magic incomprehensible to outsiders. Pre-eminent among them are the four Mystery Cult Houses, gatherings of magi Initiated into the same Mysteries. This book details the Mystery Cults, including full details of their Inner Mysteries.
Customer Reviews:
Excellent.......2007-04-02
Average customer rating: |
Realms of Power: The Divine (Ars Magica Fantasy Roleplaying)
Niall Christie , Erik Dahl , Matt Ryan , and Alexander White Manufacturer: Atlas Games ProductGroup: Book Binding: Hardcover Similar Items:
ASIN: 1589780752 Release Date: 2005-08-15 |
Product Description
God is the patron of the Jewish people, his chosen people, guiding them through history and ultimately back to the Promised Land.God is three and one, incarnate in Christ His Son, and offers salvation to all equally.
God is pure unity, with no parents or children, saving all who submit to His Will.
God is beyond human understanding, and all the above statements are true.
But the Divine Realm is not completely beyond human comprehension, and this book explains the power of God in Mythic Europe. From descriptions of each of the three great Divine religions, Judaism, Christianity, and Islam, to rules for Divinely-empowered wonder workers and angels, this book contains everything needed to include the Divine in your Ars Magica saga.
Average customer rating: |
Realms of Power: The Infernal (Ars Magica Fantasy Roleplaying)
Erik Dahl , Timothy Ferguson , and Mark Shirley Manufacturer: Atlas Games ProductGroup: Book Binding: Hardcover Similar Items:
ASIN: 1589780876 |
Book Description
Demons work to corrupt all the people of Mythic Europe. They take on attractive forms, but ultimately they seek to drag all of humanity down into damnation with them. No matter the nation, the creed, or the race, they are the true enemy.The thirteen chapters of this book cover all of the manifestations of the forces of the Evil One. The purest appearances are the infernal auras, regiones, and vis, all of which taint those who merely come into contact with them.
Almost as pure are the demons of hell. The central section discusses the nine Orders of demons, providing rules for creating your own demons, as well as examples of demons from every Order and with different motivations. Some demons seek to corrupt, others to deceive, and still others simply to destroy.
Finally, there are rules for human characters caught up in Hell's plots. Whether demons have shaped their lives since before birth, or they have foolishly bargained for infernal powers, these chapters show how to use them as foes in your saga.
Be ready to fight, with sword, spell, and faith.
Average customer rating:
|
Ars Magica: The Art of Magic (Ars Magica Fantasy Roleplaying)
Jonathan Tweet Manufacturer: Atlas Games ProductGroup: Book Binding: Paperback Similar Items:
ASIN: 1887801553 |
Book Description
Come to a land of adventure and mystery, of falling empires and rising nations, of legendary creatures and incredible myths. This is Ars Magica's Mythic Europe, where the power of magic is real and exists alongside historical figures and locations.Stories revolve around the covenant: one part mystical college, one part magical laboratory, one part Hermetic fortification, one part bastion of secrecy.
Your Role: Grog, Companion, Magus
You'll take many roles. At times, you may be a grog, a stalwart guard of the covenant, well-paid for your labors with a life far more exciting than that of the common folk. At other times, you may be a companion, a respected friend of the covenant, using your professional skills for a share of the glory and the reward. You'll also take on the role of a magus, a wizard of legendary power, a leader of the covenant, a member of one of the Houses of Hermes. With each role you play, however, you have knowledge few others possess. You know of Ars Magica, the art of magic.
A Magical Game
The first edition of Ars Magica set the benchmark for magic in fantasy roleplaying. It pioneered the storytelling style of roleplaying that has become so popular today. Its setting, Mythic Europe, sparked the imaginations of fantasy fans and history enthusiasts alike.
The fourth edition of Ars Magica's core rulebook introduces improved systems in several key areas such as combat, character advancement, and covenant generation. This version of the game retains and improves upon Ars Magica's powerful and flexible magic system -- widely regarded as the best rules for magic in all of gaming. Ars Magica Fourth Edition also remains compatible with the game's previously released supplements.
Ars Magica won the Gamer's Choice Award for Best Fantasy Roleplaying Game of 1988; the Fourth Edition was nominated for the Origins Award for Best Roleplaying Rules of 1996.
Customer Reviews:
Curse of chronos.......2002-12-28
My favorite RPG!.......2001-04-18
A simple and brillaint RPG.......2000-06-28
This is a grand game, not only in terms of system, but also in scope. You are not slogging around odd underground defense installations finding monsters sitting in room with a king's ransom in gems; instead, you are part of a community and your interests are first in foremost in the esoteric study of arcane lore and magic. Assuming you are a mage. The Companion and Custos (Grogs) have a slightly different take on life, but they are lower down the Great Chain of Being.
This game assumes that in the Middle Ages the world was what people believed it was. Demons are real. God is above all else. Faeries are around every corner. Within this context, you, the player, are an anomaly -- a mage with great power, socially shunned (at best), but in the end subject to the world around you and the constraints placed on your magic.
The system is elegant, requiring only 10-sided dice. The magic system is magesterial -- huge, flexible, yet limiting the lesser magi until they have a chance to learn. Most of all, the game puts you within a real world and makes you feel enmeshed in it.
If you are looking for a truly fine RPG, this is it, hands down.
One of the Best Roleplaying Magic Systems ever!.......2000-01-14
This system is one of my favorite Magic systems ever. The game world is rich and the whole concept behind covenants and mundanes in mythic europe is an exciting one!
The final stage in RPG evolution is here........1999-08-21
Average customer rating: |
Guardians of the Forests: The Rhine Tribunal (Ars Magica Fantasy Roleplaying)
Mark Shirley , and Andrew P. Smith Manufacturer: Atlas Games ProductGroup: Book Binding: Hardcover Similar Items:
ASIN: 1589780728 |
Product Description
Guardians of the Forests details the birthplace of the Order of Hermes, Mythic Germany. From the sinister faerie heights of the Black Forest, home to Durenmar, through the prosperous and venerable cities of the Rhineland, to the fog-ridden Harz Mountains, to the lowland plain and Crintera's island retreat on the Baltic coast, the northern Holy Roman Empire is a diverse landscape of countless magical and faerie forests, interspersed with a patchwork of powerful realms, where prince-bishops vie with dukes and merchant gilds for temporal power. This is the land of the epic Nibelungenlied, the heroic conquests of Charlemagne and Frederick Barbarossa, the miracles of St. Boniface, the splendour of the Imperial Cathedrals, the gifts of minstrels and wood-wives, and the curses of witches and the Wild Hunt.Guardians of the Forests reveals the many unique traditions of the First Tribunal, its archaic politics and lost glories, its reverence for its founders and its woodlands, the workings of the Great Library of Durenmar, and the secrets of those who pursue obscure wilderness paths in search of the primal power of the Forest. The richness of the German landscape is fully explored, replete with numerous story and saga ideas. The region of the Rhine Gorge receives a special focus -- its lost covenants, vis sources, sites of legend, towns, castles, inhabitants, and a mysterious curse are all detailed -- providing a perfect location to jump-start an Ars Magica 5th Edition saga.
Average customer rating:
|
Covenants (Ars Magica Fantasy Roleplaying)
Timothy Ferguson , Mark Shirley , Andrew Smith , and Neil Taylor Manufacturer: Atlas Games ProductGroup: Book Binding: Hardcover Similar Items:
ASIN: 1589780833 |
Product Description
The covenant is the home of magi and the heart of an Ars Magica saga. Much more than just a base camp, its prosperity determines the power and safety of the characters who live there, and the challenges faced by a covenant shape the whole saga. The Covenants sourcebook includes:
Everything you need to bring your covenant to life is here!
Customer Reviews:
Much anticipated, but a disappointment.......2006-10-02
Average customer rating:
|
Ultima Thule: Mythic Scandinavia (Ars Magica)
Einar Wry-Mouth Manufacturer: Trident Inc ProductGroup: Book Binding: Paperback ASIN: 1887801758 |
Book Description
When the universe began, there was only a chasm so immense that even the gods would become dizzy looking into it, known as the Ginnugagap. It was here that Yggdrasil the World Tree would lay down its roots.Ultima Thule: Mythic Scandinavia is the sourcebook of Norway, Sweden, Denmark, Iceland, and Greenland. It describes the denizens of these lands, delving into their culture, rulers, customs, calendar, myths, and deities. It talks about their often-violent relationships with Mythic Europe's other nations England, Ireland, Scotland, and Russia, to name but a few. Scandinavian mythology is covered extensively, from otherworldly places to gods, creatures, and races.
Ultima Thule is more than a background manual, though. It provides exhaustive rules for Norse character creation. In addition to rules for grogs and companions, new mystic companions are introduced. The vitkir are runemasters who draw their might from chiseled and drawn characters of power. A completely new system of magic is presented that allows these characters to loose the power of the runes. Finnish wind wizards are also presented; they provide a new twist on weather magic.
Any roleplayer with an interest in Mythic Scandinavia should have Ultima Thule!
Customer Reviews:
Superficial.......2000-08-17
Well written, but out of time.......2000-06-28
Ars Magica is nominally set to begin in 1220 AD. By common scholarly acceptance, the last gasp of the viking era was the Battle of Stamford Bridge, 1066 AD (about 2 weeks before the Battle of Hastings). Most of the information given in this book would be more appropriate to the 9th or 10th centuries, rather than the 13th. With this proviso, let me say the information is wonderful.
The background information on Scandanavian culture is, as common with Ars Magica supplements, superlative. Social strata, mores, pasttimes, cratfs, and the Old Beliefs are handled in an intelligent and engaging manner. This is by far the best system I have ever seen for handling runic magic; while it may not be accurate (how do you judge such things in a game?), it gives a real viking FEEL to the power. In addition there is a fascinating section on Finnish Wind Wizards which, while brief, is intriguing and quite useful.
Overall this is a fine book, with the one caveat of being somewhat misplaced in time. Barring that, however, it is a wonderful addition to any Ars Magica library, especially if you favour early campaigns.
Average customer rating:
|
Ancient Magic (Ars Magica)
Erik Dahl , Timothy Ferguson , Jeff Kyer , Richard Love , John Post , Paul Tevis , and Alexander White Manufacturer: Atlas Games ProductGroup: Book Binding: Hardcover Similar Items:
ASIN: 1589780949 Release Date: 2007-01-02 |
Product Description
Legends tell of the mighty wizards of the past, sorcerers with powers that dwarf those of the magi of the Order of Hermes. Hyperboreans whose spells lasted a generation, necromancers of Canaan who could summon any of the dead, rune magic that brushed aside Magic Resistance like cobwebs; all these stories circulate in the Covenants of the Order. Other forms of magic are so ancient that even the legends have become rare. The Seekers are those magi of the Order who search for these secrets, aiming for the glory of being the one to bring the power to modern magi. This book contains descriptions of nine forms of ancient magic, and rules for integrating their secrets into Hermetic theory. From the frozen north to the westernmost edge of the world, from humankind's earliest homes to grand temples of the classical world, the quest can lead your characters anywhere in Mythic Europe, and even beyond. How far will they go for knowledge?Customer Reviews:
Nine interesting non-Hermetic magic systems.......2007-07-14
Atlas Games does it again........2007-04-10
too few rules.......2007-04-02
Average customer rating: |
Wizard's Grimoire (Ars Magica)
Manufacturer: White Wolf ProductGroup: Book Binding: Paperback ASIN: 1565040635 |
Product Description
1st edition of this sourcebook for Ars Magica.Books:
Recommended Books