Average customer rating:
- One side of the American Dream
- A great book that is hard to stomach, but pass the salt
- Too explicit for my tastes, that's saying something.
- The Good, the Bad and the Ugly of the 80's
- Gross outs from a flat dimension
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American Psycho
Bret Easton Ellis
Manufacturer: Vintage
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Binding: Paperback
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ASIN: 0679735771
Release Date: 1991-03-06 |
Book Description
Now a major motion picture from Lion's Gate Films starring Christian Bale (
Metroland), Chloe Sevigny (
The Last Days of Disco), Jared Leto (
My So Called Life), and Reese Witherspoon (
Cruel Intentions), and directed by Mary Harron (
I Shot Andy Warhol).
In
American Psycho, Bret Easton Ellis imaginatively explores the incomprehensible depths of madness and captures the insanity of violence in our time or any other. Patrick Bateman moves among the young and trendy in 1980s Manhattan. Young, handsome, and well educated, bateman earns his fortune on Wall Street by day while spending his nights in ways we cannot begin to fathom. Expressing his true self through torture and murder, Bateman prefigures an apocalyptic horror that no society could bear to confront.
Customer Reviews:
One side of the American Dream.......2007-09-22
American Psycho is easily the most graphic and disturbing novel I've ever read, not to mention a brilliant satirical romp.
The beauty of this novel is how Ellis immerses the reader into the setting, a business-frenzied Manhattan of the 1980's. This is a character study that elucidates the shallow and incorporeal existence of an elite New York businessman, Patrick Bateman, who attempts to fill this void by surrounding himself with expensive wears, eating at only the best restaurants, and killing people; mostly women. The latter was the catalyzing factor (aside from the lack of satirical imagination in Feminists) of why American Psycho was met with such strident criticism. Given the idea that the first murder does not take place until well after the first 100 pages should have been ample evidence to Feminists and Humanitarians that the book is not just a catalog of arbitrary violence.
From the get-go, the story follows Pat Bateman as he vaults from one high-class social situation to another, getting air-kisses from his almost equally shallow fiancé and checking his perfect hair and chiseled features in any reflective material available. One thing that I found repetitious, but ultimately essential to the plot, was Bateman's scrutiny of his peer's clothing; a Valentino Couture suit here, a Matsuda blouse there. Another aspect of Bateman's character (in the book and the movie), one that I find to be the most hilarious, is the way he panics when some external and completely trivial situation poses a threat to his inherent perfection: "I am certain that we will not have a good table, but we do... relief washes over me in an awesome wave."
It's apparent that Ellis wanted to exemplify the degree of apathy held by these so-called 'Masters of the Universe.' Women are referred to as 'hardbodies,' the style of business card font and color is indicative of class and ranking, and reservations at the most exclusive of restaurants are seen as the same. One subtlety that is picked up on with a close reading is how all of these New York elites are clones of one another. Not one character can remember who Jack is from Sam. This story also harbors one of my favorite quotes: "Where do you Summer?" A hilarious dichotomy occurs during an extravagant dinner (complete with sorbet, never ice cream) when these Free-Market Capitalists are conversing about massacres in Sri Lanka and how social concern needs to stand against racial bigotry, all the while the word 'nigger' is used liberally by the same characters.
As the plot progresses, Patrick slips further and further into insanity. This is creatively articulated with monologs that comprise half if not most of the book. Bateman is the type of guy whose anger can be set off by anything. The murder scenes, unlike the ones in the movie, are easily x-rated and were hard for even me to stomach. I think Ellis found this imperative in this, his most relentless attack against rich, unsympathetic yuppies.
Between the book and the movie, I found that both have their strengths and their weaknesses. The music reviews (Phil Collins, Huey Luis, etc.) that Bateman meticulously narrates are character-driven and often funny, but hold not a candle to the amount of hilarity and style as that of Christian Bale articulating to a pair of escort girls; or Paul Allen. Where the book is more descriptive and transcendental, the movie is more goofy and amusing. I think Ellis spent a little too much time and effort stressing how completely callous the rich can be at times and could have cut a number of paragraphs out of the book. That said, this is definitely a story that needed to be told.
A great book that is hard to stomach, but pass the salt.......2007-09-07
"American Psycho" is a savage vivisection of society and relationships as portrayed through the depraved exploits of Patrick Bateman. Bateman flourishes in the yuppie-driven mores of the 80's. His wealth and intelligence are the facilities of his deranged obsessions and evil compulsions. Rather than satisfy the blood-lust, Bateman's oblivious victims stoke and embolden his psychotic frenzy.
"American Psycho" is extraordinarily graphic. Sex and violence imagery explode from the pages with Bateman-like fury. However, it is the duality of the character that is truly unnerving. Bateman can be charming, can be ruthless, can be generous, can be vicious, can be insightful, can be shallow, can be elegant, can be disgusting. Bateman's character attracts you with his panache and repulses you with his horrific offensives. It is an emotionally disturbing journey where sanity has no compass.
Ultimately it is clear this Bret Ellis novel transcends time and place. It is an expose of the human condition and how it can be exploited, deceived and imperiled.
Too explicit for my tastes, that's saying something........2007-09-06
I came to this book after thoroughly enjoying the movie adaptation; fantastic movie. In this case I found the book to be a little tedius and quite explicit, at times. I like to consider myself just as decensitized to violence as any North American in the 21st century, but the amount of gruesome detail Mr. Ellis goes into, is too much for tastes.
2.5 STARS
The Good, the Bad and the Ugly of the 80's.......2007-09-03
I know this is a satire.
I know this is supposed to be making a point.
I know that the main character is as sad, yuppie who lives for working out, getting laid, having the best stereo system and, oh yeah, one other thing, killing people in the most sick and sadistic ways.
That being said, I really liked the character but I disliked the style.
Patrick Bateman, our lead, is a homicidal maniac who is a day trader by day and by night he is a coke sniffing, club hopping, music lover who gets off on sleeping around and killing people. To top it all off, this all happens at ground zero of the yuppie era, New York City. This alone would make the book interesting, but Ellis takes it one step further in writing the book in an almost stream of consciousness style. Not only do you know what Patrick is thinking about during conversations with his victims, but you also get a sense of who he is and what makes him tick and what makes him explode.
The character is so well written that he could be real. He is supposed to be the stereotypical yuppie, but it goes beyond that. We get a sense of Patrick with all of his weaknesses, his likes, his intelligence and his lack there of. I literally found myself laughing at some of the things he said and thought and agreeing with him at other times. That is how good the character is written.
That all said, I found the writing style difficult to follow and that is why I gave it only 3 stars. The fact that 1 1/2 pages per chapter at times would be dedicated to what everyone was wearing made for tiresome reading. I know that we are looking into the mind of someone who could stand to take some real strong medication (stronger than what was available in the 80's) but I found that it took away from some of my enjoyment.
If you are a fan of books like Fight Club you should like this book.
Gross outs from a flat dimension.......2007-08-25
I would be willing to accept the defense that Ellis's quickie squib is in fact a satire of consumerism, a literary bit of photo realism if there was compelling art here. There isn't, however, and the defense falls apart. Ellis writes as if he had to submit this against a deadline, and he'd wasted his considerable lead time by living off his hefty advance. Ellis does a good job of diagnosing the narcissism of the eighties, but that by itself does nothing for either our understanding or empathy.
Average customer rating:
- Long Wait for an Excellent Book
- A beautiful exhibition
- Glitter and Doom
- Beautiful catalog for
- You can't go wrong with German Expressionism
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Glitter and Doom: German Portraits from the 1920s (Metropolitan Museum of Art Publications)
Sabine Rewald ,
Ian Buruma , and
Matthias Eberle
Manufacturer: Metropolitan Museum of Art
ProductGroup: Book
Binding: Hardcover
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ASIN: 0300117884 |
Book Description
In the 1920s Germany was in the grip of social and political turmoil: its citizens were disillusioned by defeat in World War I, the failure of revolution, the disintegration of their social system, and inflation of rampant proportions. Curiously, as this important book shows, these years of upheaval were also a time of creative ferment and innovative accomplishment in literature, theater, film, and art.
Glitter and Doom
is the first publication to focus exclusively on portraits dating from the short-lived Weimar Republic. It features forty paintings and sixty drawings by key artists, including Otto Dix, Max Beckmann, and George Grosz. Their works epitomize Neue Sachlichkeit (New Objectivity), in particular the branch of that new form of realism called Verism, which took as its subject contemporary phenomena such as war, social problems, and moral decay. Subjects of their incisive portraits are the artists’ own contemporaries: actors, poets, prostitutes, and profiteers, as well as doctors, lawyers, businessmen, and other respectable citizens. The accompanying texts reveal how these portraits hold up a mirror to the glittering, vital, doomed society that was obliterated when Hitler came to power.
Customer Reviews:
Long Wait for an Excellent Book.......2007-05-12
Finally an excellent review of what the first World War did to German culture and psyche. This book lays it all out. Hitler was a logical consequence. Unfortunately the Western world did not pay enough attention to these portentious signs. The book has beautiful color reproductions, great detailed commentary on each artist featured and enaough historical commentary to make it all plausible.
A beautiful exhibition.......2007-04-08
This is the catalogue for a beautiful exhibition held at the Met last year. The paintings reproduced here are among the best examples of the New Objectivity, a movement that was able to depict the atmosphere, the soul, the world of the Weimar Republic, that brief time span when pre-war Germany enjoyed freedom in the arts and in the minds. These gripping paintings show how ultimately doomed that world was and how the artists were the first to sense the tragic developments that were to succeed it. The front cover, a detail of one of Christian Schad's best known paintings, is a perfect illustration of a society that seems to have enjoyed life knowing that death would come too soon, with the end of that joyful and poetic decadence that was the Berlin of the 1920's.
Glitter and Doom.......2007-03-22
Twice viewed the exhibition at the Metropolitan Museum here in New York. German art in the 20s is raw, obscene and decadent. A raucus reflection on hard times there. They had just suffered WW1, in the midst of fascism, insane inflation, etc.
Highlight: Otto Dix is a wild artist, forever a favorite now. Also a DaDa artist.
I am a frequent art museum visitor. Therefore, in my opinion, this catalogue did the show great justice which is not aways the case.
Beautiful catalog for.......2007-03-08
The BEST museum show I have seen in a long time. Sabine Rewald is a truly great curator, the book is smart and well designed, great color reproductions.
You can't go wrong with German Expressionism.......2007-01-29
How can you say "no" to Otto Dix?? Well...you can't! The actual exhibit at the Met was good (although I thought it'd be bigger) and relatively informative, but the book gets into depths the exhibit couldn't. Ideally you should see the exhibit and thoroughly read the book. You can't quite get the experience of seeing the works within the book, and you can't exactly get the knowledge of just reading the little blurbs that are glued beside each piece in the exhibit.
The book explores the themes of German life before the world turned on itself and the second world war exploded. For the money it's worth the dive into the celebrated, vastly entertaining, stunningly morbid and little studied area of German Expressionism. It's not too late...go out and there and see the exhibit. And then buy the book, since that's what the Met would like you to do.
Book Description
The second collection of short stories by award-winning cartoonist Mike Mignola includes the 1999 hit series Box Full of Evil; "The Right Hand of Doom," which concisely and thoroughly examines Hellboy's history; and "Pancakes," Mignola's most hilarious and surprising story to date; and others - many presented here in color for the first time.
Customer Reviews:
Graphic SF Reader.......2007-09-03
The Right Hand of Doom is also a collection of stories, with the final few dealing with who and what Hellboy actually is, and why he is important to those on this earth, and those not.
To balance that at the beginning is a young Hellboy story, and through Hellboy versus a variety of supernaturals, from dragons to floating heads.
mostly awesome.......2004-08-01
This collection includes the stories Pancakes, The Nature of the Beast, King Vold, Heads, Goodbye Mister Tod, The Varcolac, The Right Hand of Doom, and Box Full of Evil. There are also several pages of sketches at the end. The artwork is awesome, and the stories are usually pretty good. My favorites were Heads (Hellboy steps into a really freaky Japanese folktale) and Box Full of Evil, which is one of the longer stories of the bunch. Pancakes, one of the shortest, was pretty cute. This probably wasn't the best collection for a beginner like me to start with, but it wasn't bad. The only thing I really missed was a better insight into the characters involved - other than the Hellboy movie, I have absolutely not experience with any of the Hellboy characters, and I'm starting find out how different the movie is from the comics.
A grand short story collection.......2003-08-16
"Hellboy: The Right Hand of Doom" is Hellboy at its finest. Like HP Lovecraft and Edgar Allan Poe, it is in the short story that Mignola really shines with his hell-born characters.
This short story collection contains a host of odd and enjoyable adventures for Anung Un Rama, otherwise known as Hellboy. Making his way through the mythologies and folklore of several countries, he encounters beasties like Japanese vampires, King Vold and Roger. Well-researched, Mignola threads together these various traditionals into a cohesive story, with the Christian God and Devil at the center, and Hellboy bridging the gap.
By far some of the most intelligent and well-written stories in modern comics, Hellboy never disappoints. Non-comics readers as well enjoy Hellboy, and my copy has been well-read by many people. "Hellboy: The Right Hand of Doom" is an excellent starting point, and can be read with no previous knowledge of the characters.
"He has eaten the pancakes. He will never come back to us now."
For any fan of the comic books!.......2003-04-30
When hellboy came out I thought he was one of the coolest things to come into the world of comics in a long time. I was takin a liking from the first page to the last and I have alot of the hell boy editions but this one is just as good as the others but it's certainly not the best!
A Remedy for Even the ParaAbnormal.......2002-05-18
The Adventures of Hellboy have gone through many different venues, from short stories collected in obscure DHP issues to one shot trials that are oftentimes easy to miss. Still, many of these are important when trying to understand the entirety of the Hellboy saga, and other, less crucial stories are still worth reading. That's why I'm glad to see the Trade Paperbacks The Chain Coffin and Others and The Right Hand of Doom. Between the two, you can find so many things that are nearly impossible to find.
In the Right Hand of Doom, you get:
1) Pancakes, a short comical approach to Hellboy's youth involving pancakes and hell's fate. Also, it appears in color for the first time here.
2) The Nature of the Beast, a DHP story involving the testing of Hellboy, a dilemma with a dragon, and blood that turns into lilies. Definitely good, and in color for the first time.
3) King Vold, a tale meshing many Norwegian tales together into a very entertain story pitting Hellboy against man's great adversary, human greed.
4) Heads, from Abe Sapien: Drums of the Dead (a comic you should definately pick up because the Abe Sapien story hasn't been reproduced), involves Hellboy's encounter with Japanese folklore and floating heads. Its really nice looking.
5) Goodbye, Mister Tod, from Gary Gianni's The Monstermen, a tale that meshes more Lovecraftian themeage than normal into Hellboy's life.
6) The Varcolac, a completely redone piece that first appeared in Dark Horse Extra, something nice in its new version but not as good in its original. Here's a tale involving Romanian vampires that, according to Mignola's knowledge of folklore, "eats the sun and the moon and is able to cause eclipses."
7) The Right Hand of Doom, a story leading into a pivotal part in the understanding of just what's going on in Hellboy, mentioning his hand and its origins. It makes its first appearance here in color.
8) Box Full of Evil, a wonderful story that explains the "beast of the apocalypse" connotations floating around Hellboy all the time, complete with an extra four page epilogue to help out with clarity.
This is a wonderful collection of tales, and is really worth reading for the Hellboy fan and newcomer alike. To say it strays from the atypical would be an understatement.
Customer Reviews:
Tom's field test proves to be a load of bull.......2007-04-07
In this galvanizing addition to the "Ghosthunters" series, Tom has to identify and capture an unclassified ghost as the final step to being awarded his GhostHunting Diploma. Everybody, including Tom, thinks that this is a mere formality, because as we all know, he has already defeated ghosts in Category Six, and the field test requires capturing a mere Category Three specimen.
The thing is, there's a new guy on the Examining Board, and he's changed the rules a bit, so that the apparently routine task becomes just a little more challenging. Tom is only allowed one assistant for the assignment, and that means that he has to choose between Hetty Hyssop and Hugo the Averagely Spooky Ghost. Logistics demands that he choose the one with a driver's license, and of course the other isn't too pleased about it.
When they arrive at the old village of Bogpool, they find it buzzing with ghostly energy, and soon learn that the village is a veritable ghost-magnet, and that the ghosts there don't much care for Ghost Hunters of any sort. The particular ghost required for the assignment turns out to be a rather unpleasant NEPGA (which we are told is a Negative Projection of a Ghostly Apparition), which would have been all well and good if it hadn't let on that it was really the "Twelfth Messenger", and believe me, this sounds a lot nicer than it actually turns out to be.
It isn't long before the earth starts moving and the mud starts bubbling, and the intrepid team of Hyssop & Co (plus a new friend) find themselves fighting for their lives. Ghosts of all sorts herald the arrival of the terrible "Muddy Monster of Doom" and his dreaded sidekick the "Thirteenth Messenger", and this definitely seems like one assignment doomed for failure.
The final chapters will have you holding your breath, making this a truly breathtaking experience, and trust me, that's no bull.
Amanda Richards, April 6, 2007
Book Description
If anyone can make a bride happy, it’s wedding planner Carnegie Kincaid. There’s only one problem: this time she’s the planner and the bride.
The nightmare begins at a party for Carnegie’s client, a sexy Goth rocker marrying a Seattle home run king. When murder strikes and Boris the Mad Russian Florist is charged with the crime, Carnegie steps up to the plate to clear him—despite the objections of fiancé Aaron Gold, who has suddenly become a full-time sports nut. With baseball, bimbos, and one explosive secret threatening Carnegie’s safety, this wedding planner needs a new plan. Or else the bride could be next up—to die.
Customer Reviews:
Always enjoyable.......2007-07-23
I love the way Deborah Donnelly really gives you a sense of place with her Seattle settings, and this time we get a wilderness hike as well. The writing, plot and characterizations are all well done. However, I did guess "whodunit" this time, and I haven't before.
Spring Fever.......2007-04-08
I really liked this one even though I had it figured out midway through. I loved the backdrop of baseball and Boris being front and center. I enjoyed the progression of Aaron and Carnegie's relationship and I found the ending extremely satisfying. A fun read!
Better Than The Past Few.......2007-02-06
This installment was better than the last few -- however, as with the last one, I was disappointed in the ending.
The suspense was good for a cozy, and as a baseball fan, I thought the whole backstory was a lot of fun. And the supporting cast, as always, was terrific, with the exception of Aaron, who drives me up the wall.
Looking foward to the next installment of the series.
You may now kiss the bride!.......2007-01-17
I've loved all the entries in the Carnegie Kincaid series, but this one may be my favorite. All of Donnelly's most charming and eccentric characters are gathered together for a party even a Red Sox fan would enjoy! There's something for everyone in this mystery--wonderful wedding details, an insider look at professional baseball, and even a glimpse of the Goth music scene. Carnegie's strong points are her curiosity and her connections with her friends--both draw her into unraveling the death of a nasty sportswriter in BRIDE AND DOOM. And best of all, the reader has the satisfaction of watching Carnegie struggle with her own wedding plans. Cozy mystery reading at its finest!
Book Description
Originally conceived in the 1960s, a reinvigorated Doom Patrolburst out of the utterly unique imagination of writer Grant Morrison againin the 1990s.Featuring the final fate of the Brotherhood of Dada and the rise of theunstoppable Candlemaker, DOOM PATROL VOL. 5 also includes a delightfultribute to legendary comic-book artist Jack Kirby as well as a new cover bythe incomparable Brian Bolland.
Customer Reviews:
not bad, but not great - spoilers within.......2007-02-25
If you have been following Grant Morrison's run on the Doom Patrol you have certain expectations. This book is good, but not great and feels transitional. Crawling from the Wreckage, The Painting that Ate Paris, and Down Paradise Way are better books. I will say this is a step up from the last collection, Musclebound, as the Pentagon and Flex Mentallo stories are really kind of overrated.
On to the Magic Bus...
Issues 51 & 52 are dealing with the new Brotherhood of Dada, but the old Brotherhood was better in The Painting that Ate Paris. The whole Mr. Nobody for president story is ok, but I was a little unsatisfied.
Doom Patrol 53 is a tribute to Jack Kirby. Weird issue, I love Jack Kirby but this issue kind of left me wanting a more traditional Doom Patrol story.
Doom Patrol 54 - Aenigma Regis - see what you think, it's ok.
Doom Patrol 55 & 56 - issues about Crazy Jane, at this point I really wish the focus of the book was on the entire team, but see what you think, these are ok issues.
Doom Patrol 57 - well this one is a total mind f*ck as there is murder, manipulation, and Caulder reveals himself as to having totally selfish/evil reasons for constructing the Doom Patrol. Uh, Caulder has been murdered and now there is the Candlemaker? A hammer has fallen and it's a pretty mouth watering issue, leaving you to wonder what will happen next.
"Make a Wish".......2007-02-10
Grant Morrison's unstoppable reworking of the Doom Patrol thunders towards its inevitable conclusion in the penultimate book, "Magic Bus" (vol. 5 of 6). Morrison's runs rarely end with anything less than the apocalypse; this one is no exception, and probably the model for some of his other stories. The book starts off with the resolution of the "Brotherhood of Dada" storyline left unfinished at the end of "Musclebound" and then sets about exploring the principal characters. Morrison has left the self-conscious oddity of the Pentagon Horror and Judge Rock storylines behind and begins focusing on the wheels that have been turning in the background over the course of the series. Most notably, Rebis gets an issue all to him/her/itsel(ves). That issue ("Aenigma Regis") ranks among Morrison and Case's best work - Morrison's ideas about the rich inner life of his compound hero (one part male test pilot, one part female doctor, one part sexless alien being) functions on a level that the writer seems to have invented for this book; it is personal and mythic and smartly Freudian all at the same time.
Ultimately, this is "man-in-a-can" Cliff Steele's story. As a formerly human brain encased in an only vaguely humanoid robot body, Cliff's spiraling depression started the story, and his tortuous return from it has been happening in the background for the last four volumes. Now, his deep friendship with Crazy Jane and complete devotion to the Chief are landing him in tighter spots than we'd previously imagined they could. The rude, uninterested version of the character from "Crawling from the Wreckage" is gone - in his place is a completely changed man. Cliff's evolution is quiet, but there's a narrative perfection about his development, particularly the slow growth of his platonic, protective love for Jane.
Also witness the redemption of Crazy Jane, the fruition of the Chief's hidden master plan, and (most interestingly), the fate of The Candlemaker, Dorothy Spinner's horrifying familiar. The Candlemaker sets the stage for the final volume, which brings the comic book to its scary, loving, wonderfully satisfying ending.
Book Description
Who Can Stand Against
the Son of the Dragon?
The Wyrmsmoke Mountains shook with the thunder of ten thousand screaming hobgoblin soldiers. From the phalanx emerged a single champion. One by one the tribes fell silent as the warlord rose up, red scales gleaming along his shoulders, horns swept back from his head. A hundred bright yellow banners stood beneath him, each marked with a great red hand. He stood upon a precipice and raised his arms. “I am Azarr Kul, Son of the Dragon!” the warlord bellowed. “Hear me! Tomorrow we march to war!”
Red Hand of Doom is a Dungeons & Dragons adventure designed for characters of levels 6—12. Confronted with the relentless advance of Azurr Kul’s horde, the characters must undertake vital missions to influence the outcome of the war. Can they shatter the armies of the enemy, or will Azarr Kul’s dreams rain destruction upon the human lands?
For use with these Dungeons & Dragons® core books
Player’s Handbook™ Dungeon Master’s Guide™ Monster Manual™
Customer Reviews:
Call to arms.......2007-09-05
From the begining of this adventure the heroes are running to save the realms from an invading horde the likes that haven't been seen since the fall of the gods.It is one of the best and most harrowing adventures I've been through in a long time.
Red Hand of Doom.......2007-02-10
I haven't yet had a chance to run the adventure, though I look forward to doing so. I love the usage of Victory Points, and the rules are clear enough as put forward in the adventure to not require Heroes of Battle. I found the plot comprehensive and believable, the presentationw as excellent. All in all, I very much like the adventure, and I can't wait to run some PCs through it.
Very well done, but my players had some problems with it.......2006-12-15
I, as a DM, thought this adventure was amazing. Epic, well-done and well-put together, with a really interesting storyline and a good variety of monsters and battles. The climax and conclusion were amazing---they have such good mechanics for doing a battle for an entire town, and the concluding dungeon crawl was appropriately awesome for the high-level characters that have come out of this module by that time.
However, my players had a few issues that they brought up with me. First, they thought the free-form nature was too much. Let me explain... they felt that there definitely was a "right way to go," but that they were left on their own to find it, so they had to rely on NPC hooks and (in one player's words) "being led around by the nose by the DM." I strongly suggest giving the players a patron who directs their actions, making them more of a special task force than a bunch of adventurers who happen to wander into the middle of an invasion and just so happen to run off in the direction necessary to stop the invasion four or five times in a row.
And on that last note, you really have to integrate this adventure into your campaign, otherwise the players will not care about the vale that they're saving at all. One of them suggested just leaving and letting the goblins take over the vale; now, this isn't practical because then there would be a nation of bloodthirsty hobgoblins with demonic support ready to march on the _world_, but that is not clear at all from the first 2/3 of the adventure. Especially since the players really didn't care if this town fell or not, it was a bit of a problem.
A final problem is that goblins and all their associated monstrous foes just aren't very exciting enemies. You kill goblins at first level, so a goblin army---while certainly a problem---doesn't _feel_ like it should be a big deal for even 5th-level characters. Now replace them with aberrations with mind flayer leaders, or some kind of psionic threat, or perhaps an army of awakened constructs, or... then it might be cool. But the PCs really didn't get much out of taking on an army composed mainly of CR 1/3 baddies, and that seems quite understandable.
All this can be fixed with some work on the DMs part, and I do suggest doing that since the whole adventure is a really well-done framework. I am considering using this in an Eberron campaign I'm running now (a new group), with the following changes:
* The goblin threat is replaced by the Lord of Blades, who has achieved the ability to create a warforged army that is seeking to destroy all of human civilization and replace it with a warforged-supremacist state.
* The PCs are special agents of House Cannith, which understandably feels responsible.
* Dragons (who are the rare, high-level baddies of the horde to supplement the goblins) get replaced by abberations being summoned from Xoriat, or perhaps demons/high-level undead/a psionic threat like the quori.
* The war becomes part of an even larger context in which the Mark of Death is returning, with the Blood of Vol having forged an uneasy alliance of convenience with the Lord of Blades to use the warforged's kills as undead-creation material.
* Many of the characters' favorite locations are destroyed or seriously threatened---I'm thinking of starting the campaign out with a large, well-coordinated warforged terrorist attack on Sharn that leads to the imposition of martial law and concentration camps for warforged.
So with changes like these (adapt for Forgotten Realms or your own campaign setting) I think you can use the RHoD's very good core framework and plot sequence, while fixing the problems that my players had.
Good buy!.......2006-11-10
This is a good buy if you're looking for a long campagin/adventure. I hope they make more of these (rather than seemenly endless source books).
More of the same, but good........2006-11-02
In keeping with recent trends to publish multiple works-per-month, the Red Hand of Doom is a good product with fair-to-high content. The campaign is interesting and involved and of considerably higher quality than many soft back supplements released prior to it (some of the 3.0 handbooks for instance).
That being said, I would have liked an accompanying document that would mirror the content in the book but with the ability to be printed and edited, further allowing for customization and use of content liberally in individual campaigns. I would also have been more pleased with a larger book boasting even more content (similar to some of the newer handbooks Wizards has been releasing since 3.5) for a higher cost than a stand-alone campaign.
Book Description
Made up of misfit super-heroes with unusual powers andabilities, the Doom Patrol embarked on and endured some of the most bizarreadventures ever imaginable. Assembled in this hardcover volume are theearliest escapades of Robotman, Negative Man, Elasti-Girl, and the Chief.Reprinted as they originally appeared in the 1960s, this archive editionincludes the Doom Patrol's first appearance and origin, as well as theirfirst battles with their greatest adversary, General Immortus, theprehistoric monster menace Dr. Janus, the subterranean Atomic Furies, andthe mutant Animal-Vegetable-Mineral Man.
Customer Reviews:
This title............2007-06-28
deserves the big screen treatment. Far more interesting than the X-Men, this is the story about a group of people who become superheroes through no fault of their own (its the result of machinations from somebody, but you'll have to read the series to find out), and how they deal with being "different". Negative Man, Robotman and Elastigirl are three of the most tragic figures ever to grace the comic page and their stories are far more pathetic than anything in X-Men(not that I don't like X-Men). Read the series. You won't be disappointed.
A Unique Mix of Absurd Super-heroics and Sharp Character-Drama.......2006-08-17
They were four damaged people: Rita Farr, a beautiful actress who, while shooting on location, was exposed to a gas that gave her the power to vary her height; Larry Trainor, a daring test-pilot who flew through a belt of radiation, and come through with the ability to release an embodiment of negative energy, but only for a minute at a time; Cliff Steele, a race-car driver, until the crash that destroyed everything but his brain, which was transferred into a robot body, and; Niles Caulder, the brilliant genius who brought these people together as a force for good. They are Elasti-Girl, Negative Man, Robotman, and the Chief: the Doom Patrol.
Contrary to popular belief, DC Comics figured out pretty quickly that rival Marvel Comics formula of character-development was something that they needed to infuse into their own line. The problem was that they were very hesitant to do this with their big gun characters: Superman, Batman, and Wonder Woman, iconic characters that never had any of the problems Spider-man did. However, DC had no problem creating new characters in the Marvel style: fantastic characters with a down-to-earth core.
Perhaps the best example of this approach is the Doom Patrol. This was a team of strong individuals who found themselves possessed of powers that they didn't want. Indeed, for these characters, there was very little hope of ever being normal again. So, they did the next best thing: they fought people who were in worse shape than them, hell-bent on spreading evil.
Arnold Drake's writing made the most of the bizarre premise. The villains were sinister, vile, and above all, quirky. Of course, while General Immortus, the centuries-old genius, was perhaps the team's most persistent enemy, by far their best loved was the Brotherhood of Evil. Led by the Brain, a disembodied brain, and Monsieur Mallah, a surgically enhanced gorilla, the team was the Doom Patrol's counter-part; misfits that sought revenge on the world.
Amazingly, Drake's scripts never stretch credibility to the breaking-point. He stayed within the rules he set for himself, and never forgot that his heroes were suffering, and not always in silence. They pined for normality, they wished for acceptance, they bickered amongst themselves. At the same time, he never let the action get bogged down in the team's personal traumas. Moreover, Drake tailored the stories to spotlight the unique abilities of his characters, while examining the strengths and weaknesses of their individual personalities.
Bruno Premiani's name is not one of those artists who immediately named when discussing comic book greats. He probably should be. As his artwork proves here, Premiani had a strong sense of realism. He made the most of his talented line work, grounding his art with a realistic sensibility that further underscored the bizarre tone of the series. One only need to look at the gorilla Mallah, and the extraordinary detail he paid to the character's design. Truly, Premiani was a craftsman, and deserves much more recognition.
It's not hard to see why, although never a first-string book, "The Doom Patrol" is still remembered fondly today. It was a unique mix of absurd super-heroics and sharp character-drama. While DC recently made some questionable continuity decisions about these characters, they've wisely pulled away from them. So enjoy these wonderfully weird stories.
A wonderful and influential, but sadly ignored, Silver Age masterpiece.......2006-07-11
A group of disgruntled social outcasts with super powers comes under the guidance of a wheel-chair bound genius and is frequently called on to save a general populace they increasingly grow to despise.
You got it...the X-Men, right? Nope. The Doom Patrol.
The comparisons are immediate and striking (The Chief/Professor X, The Brotherhood of Evil/The Brotherhood of Evil Mutants), and given that Doom Patrol actually predated the X-Men by several months, one has to wonder if Stan the Man and the merry men at Marvel didn't pass out a few copies of Doom Patrol at editorial meetings.
But to the stories themselves: the characters are great. The heroes find that their powers have literally ruined their ability to lead normal lives. They are resentful. They find code names stupid and embarrassing and call each other by their first names. Even in attempting to forge relationships with each other, they frequently fail due to shattered self-confidence over their own perceptions of themselves as nothing more than freaks. Remember kids, this wasn't written in the 80's or 90's. This was written in 1963!
Arnold Drake's scripts are hokey by today's standards, with what can be called B-movie dialogue and plots. However, once you accept them on that level (don't look for the gritty realism of the 80's or 90's), they are great fun. Bruno Premiani's artwork is simply excellent, at places it reminds me of Brian Bolland. I agree that it is simply unfathomable that Premiani is not held in more esteem.
While X-Men became a mass market phenomenon, Doom Patrol has had what can be charitably called a star-crossed publishing history. No incarnation of it has ever lasted, although Grant Morrison gave it a great run in the early 90's which I recommend to anyone. Somehow, though, this is sadly appropriate for Arnold Drake's original vision of the quintessential unhappy super heroes. They just never got popular enough to sell out.
The next time you see Hugh Jackman or Patrick Stewart onscreen, or walk past the endless rows of X-Men compilations in a comic book store, do yourself a favor and find the DC section and introduce yourself to these characters. Take the Doom Patrol challenge: go for the original.
Better than the Original X-Men! And did it inspire the New X-Men? Hmmm...........2005-07-26
These stories are some of the best silver age superheroics you will ever read. Though much as been made of the parallels between the Doom Patrol and the X-Men (the two debuted almost simultaneously, and with many things in common), the original Doom Patrol was on another level creatively. The early X-Men stories were romps, but the Doom Patrol had texture.
In fact, it could be strongly argued that when Chris Claremont reformulated the "All-New, All-Different" X-Men in the late seventies, that he drew obvious inspiration from how DC done it in the sixties with the Doom Patrol! Certainly, the New X-Men read much more like a revitalization of the Doom Patrol than of the original X-Men.
Make up your own mind.
Intriquing Attempt at DC.......2005-03-10
Doom Patrol, as represented in the first volume of their Archives Edition, was an interesting attempt in the 1960s at DC to expand the notion of what makes a super-hero, along with Deadman, Challengers of the Unknown, Eclipso, and Metamorpho (most of these heroes created by Bob Haney, the author behind the Doom Patrol). Their resemblance to the X-Men is obvious although DC was never able to create an environment where the oddball heroes fit in as well with Superman, Batman, et al, whereas the X-Men never seemed out of place in the Marvel universe. But Doom Patrol's biggest weakness was its lack of stand-out villains. The X-Men had Magneto and his Brotherhood of Evil Mutants while the Doom Patrol struggled along with General Immortus and the Brotherhood of Evil. The Doom Patrol stories are still quite charming, though, and show great promise for what could have been. It was an adventurous experiment at DC to create a team of outcast heroes that is worth checking out.
Average customer rating:
- whats up with the ending?
- An Ok End to the Series
- Great example of how even good ideas can have their bad turning points
- Amazing story
- Ship time was better than expected
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Endgame: A Novel (Doom #4)
Dafydd ab Hugh , and
Brad Linaweaver
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Similar Items:
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Infernal Sky (Doom)
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Doom: Hell On Earth
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Doom
ASIN: 0671525662 |
Book Description
They left behind everything that mattered to them-- friends, lovers, country-- to journey to the stars. Now Sergeant Flynn Taggart and Pfc. Arlene Sanders, USMC, have reached their destination... the homeworld of the demon invaders who destroyed Earth. But there, they find a scene of destruction that rivals any they left back on Earth. And suddenly, "Fly" and Arlene find themselves face-to-face with an even deadlier enemy than the demons they came to fight. The war for Earth is over. But the battle for the stars has just begun...
Customer Reviews:
whats up with the ending?.......2007-04-19
im kinda mad that the authors. okay the first book was great. stayed on track with the story from the game. second book was alright with a little change and new characters. the 3rd and 4th books though just go off the wall and change the stroy completely. it was like reading a whole new book. it was a good read but it wasnt what i expected..a huge plot twist that i wasnt looking for. i thought they would fight the demons find the cause of everything and would save earth from the evil invaders..simple yes but i like simple. but at the end of everyboook they always have to go off and do something else! anyways..whats up with the ending..it has 2 endings..that arent really endings! they go back to earth to find alberts grave and they find a box with the with jills handwritting that says albert on it..is it a clone of albert?? whats in the bx..then it switches back to fly and arelene into the computer simulation..is this really fly and arlene or is this the copied souls still in the computer and is it going on at the same time as the real fly and arlene are trying to get back to earth.whats going on? i want some answers..anyways i guess the souls escape the computer simulatin and end up somewhere with the "strangest looking beings ever" what the hell is that all about..i want a decent ending..or at least some answers.
An Ok End to the Series.......2006-10-06
Doom: Endgame
By: Dafydd ab Hugh and Brad Linaweaver
This had to be the strangest book that I have ever read. The ending left me confused as could be until I saw the review by David T. Hadley (an Amazon Reviewer) and frankly now that I understand that there are indeed two separate endings, I'm left with the reminder of the conclusion to Matrix Revolutions, there's all the hype and then everything seems to be crammed into the last few minutes of the movie. Well, in this case, I feel that the book crammed way too much into the last 50 pages or so. All four of the books had pages totally 250 pages exactly, except for the third book in which I believe that there was 247 pages. Personally, I feel that the two writer's could have spent some more time to give reader's a more complete ending to a really good story.
In this book, our heroes, Fly, Arlene, and the two Klave (Sears and Roebuck) continue to travel the galaxy to stop the Fred invaders that attacked Earth. Eventually, they discover that there is a whole new threat to the remaining humans of Earth, a group of aliens that travel the galaxy in an attempt to "fix" other species. But, unbeknownst to them (at least until later) they unwittingly meet up with the new species and attempt to "fix" the "flaws" in Fly and Arlene. This is the final book in the Doom series.
Again, as I stated, this book seemed to be rushed quite a bit. I really wished that the "physical" ending would have continued on more, solving a few more mysteries instead of stopping dead in the middle of a "surprise" and they jumping into the second ending. I was half-a-tick away from giving this book a really poor review until I read through an explanation of the ending. So I'm gonna give this book a 8/10, though it had an ending that reminding me of "Revolutions", so yeah it was quite disappointing but still a good book except for the confusion.
Great example of how even good ideas can have their bad turning points.......2005-09-21
I have read all four doom books, some more than others. Though it has been some time since I read this one, it is still fresh in my mind. I will explain that I have been a fan of the Doom series ever since I first played the SNES version at this time ten years ago(while I was reading HOE for the first time), even though I have since found other similar game series that have gained much more of my attention(Resident Evil in particular). So as fan of the game I feel that, like many other reviewers, there is one completely undeniable flaw here that takes presidence over any of the others:
This is not Doom in any way.
While the first two books(especially the first one) synchronized with the vibes of the game whilst giving it an enhanced story it never originally had, this last one merely takes the characters and events from the first two books and transplants them into a whole new field of space exploration that is not in anyway related to the seek-and-destroy-to-survive motif that the book series began with, and is only read by doom fans because it has the Doom logo in its cover. This plot error all began in Infernal sky when two of our heroes were assigned to return to Phobos and make contact with friendly aliens that sent a warning message about the demons' planned attack on earth. It went downhill fast from there, basically to the point of self-satarization. In the game, the monsters were mythical demons from the abyss that sought to slaughter life on earth. In Infernal sky, we find out that they were merely genetically engineered by a superor alien race to be used for war against another, and the planet earth as well as the UAC bases on the Martian moons were simply caught in the middle. All that mysticism is gone, as is the whole survival premise. The sci-fi idea might have been a good idea had an attempt to futilly link it to Doom not been made. This off-topic plot is not the only thing that brings the book down.
It is written in a way that lacks imagination. One exapmle is on page 187, where the ship captain says he saw Fly and Arlene in the computer fighting mosnters from the books. When Arlene asks what books, Fly says "Knee Deep In The Dead and Hell On Earth. The books that Jill Wrote". Wow, a sub-series of books within an initial series. And what do we call the sub-series? Let's think for a minute....oh, let's just use the titles of previuos books in the initial series, and we'll have the sub-series written by a character who was not present during part of the initial series. Jill did not show up until HOE but is now credited with writing about the events from KDITD in a book of the exact same title. She wrote about things she didn't experience. How much sense does this make? Even my disjumled rough storyboard-ish scenarios that I drew on binder paper during class in 7th grade(oddly when I most obsessively played Doom and ambitioned to actually one day write books like Knee-Deep' and Hell On Earth)made more sense than this. I wonder if this is how the idea for Endgame's plot was created.
And don't get me started on the ending. Though I liked the setting of the first book, I did not care what happened to the F&A who were sucked into a VR computer program based on their memories from KDITD(actually this is too is a blunder, as the virtual Arlene makes the recollection of going into a room with grouped teleport pads in each corner, meaning the level Unholy Cathedral from the first Doom game, which was never mentioned in KDITD) where time passes 1000 times faster than the real world. The chapters where we find out what happened to this pair were a waste that could have been used to further build upon the ending of the real F&A. This is how the series ends, huh? Well maybe it shouldn't be too much of a letdown since the series was pretty much a lost cause part way through Infernal Sky.
The first two books are just over a decade old, and the last two are nealry that old, as is Final Doom, the supposed end to the Doom series. That is until the recent Doom 3 came out last year. But Doom 3 from what I hear actually builds upon the Doom plot while still keeping consistant with it. So no matter how much you hope for or want such things, you can best bet that the series of Doom books is done for, and has been for a long time. So my word of advice to those of you who are curious is to pass this one by completely. Just because is has a Doom logo in its cover and uses characters and events from the better part of the series does not mean it keep consistant with those ealier books or the game. It does not, pure and simple.
Amazing story.......2005-08-16
I had read the first two Doom books years ago circa eigth grade (entering college now) and could never get my hands on the last book until now. The story may be a bit quirky at times but there is something about the book that kept me reading; I just couldn't put it down. As soon as one problem is solved another presents itself. After reading the final book I couldn't help but feel emotionally connected to the characters Fly and Arlene Sanders. After all, you're right there with them throughout the entire series.
The endings (plural) are hard to comprehend at first but scroll down and read a couple of the other reviews that explain them quite well (namely the review by Vorago and the other rewiew by David T. Hadley).
Ship time was better than expected.......2005-07-05
We received this book within 3 days! We were very impressed and my son was so excited to start reading
Average customer rating:
- Getting a Tad Lame
- When All Hell Breaks Loose!
- Not as good as part 1 or 2 but still cool
- Going downhill ...
- The worst book of the series. But still worth reading.
|
Infernal Sky (Doom)
Dafydd ab Hugh , and
Brad Linaweaver
Manufacturer: Pocket Star
ProductGroup: Book
Binding: Mass Market Paperback
Ab Hugh, Dafydd
| ( A )
| Authors, A-Z
| Science Fiction & Fantasy
| Subjects
| Books
Fantasy
| Science Fiction & Fantasy
| Subjects
| Books
| Alternate History
| Anthologies
| Arthurian
| Contemporary
| Epic
| General
| Historical
| History & Criticism
| Magic & Wizards
| Series
General
| Science Fiction
| Science Fiction & Fantasy
| Subjects
| Books
General
| Series
| Science Fiction
| Science Fiction & Fantasy
| Subjects
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Endgame: A Novel (Doom #4)
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Doom: Hell On Earth
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Knee-Deep in the Dead (Doom, Book 1)
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Doom
ASIN: 0671525638 |
Book Description
Hawaii-- last outpost of civilization on an Earth overrun by demons, traitors. and nightmarish creatures straight out of the pits of hell. Humanity seems doomed to a bloody ending. Then Hawaii receives a message from aliens claiming to be on our side in the battle. Our last chance: make contact. The only man for the job-- Corporal Flynn Taggart, U.S. Marine Corps-- "Fly" to his friends. He led the fight against the demon invaders when they swarmed through the Gates at Phobos Base. Now Fly's got to face the toughest task of his dirty career. Return to Phobos-- and fight his way past those demons to contact mankind's would-be rescuers...
Customer Reviews:
Getting a Tad Lame.......2006-09-28
In this 3rd installment of the Doom series, Fly, Arlene, Jill, and Albert make it to Hawaii, the last stand for the human resistance on earth. But Fly, Arlene, and Albert are in for another surprsise, they learn that they were pre-warned by an alien species months before the attack begins. Now, Fly, Jill, Albert, and newest addition Hidalgo must journey back to where it all began, Phobos, and activate the gate and go and meet their new alien allies in an attempt to finally rid the world of the evil aliens that have invaded their planet.
This book actually seemed to go downhill some, there was hardly any action to it at all which blows. I mean, I know that they can come up with something good, but it wasn't anywhere ever close to being as suspenseful as the first book, actually I was rather disappointed, there were only a couple of exciting parts in this book.
Gotta give it a 6/10.
When All Hell Breaks Loose!.......2006-03-15
This book is really cool. It has lots of gore and lots of blood. It is also cool when you read the book for the first time. You can picture what's happening in the book on your head. I loved the book when I first read it in seventh grade. When you read it in day time its not that scary. But when you read it at night it is a little scary. For me it was not scary because I already read it in seventh grade.
I really love this book but I don't know if you will like it. They made it into a movie in 2006. I watched it three times in arrow. My two brothers went with but they got tired on the second time they saw it. I bought it the movie two months later. I watch it ever day before I go to bed. I recommend reading this book first before you watch the movie. I really love this book.
Not as good as part 1 or 2 but still cool.......2004-10-19
The story begins to take a left turn but still stays on coarse at the same time. Overall good book.
Going downhill ..........2004-09-03
Am I still reading about Doom? Is this still about the game's storyline?
Doesn't seem like it. As you progress through, the author seems to drift further and further away from what iD wanted Doom to be all about. This would be perfectly OK if the sci-fi plot was better.
If you want to remain with the story that the videogame sketched, you shouldn't read this book, you should stop at volume two. If you're curious what the author has to offer, I guess you could keep reading.
I didn't rate this book like so because it's drifting away from the original storyline, I gave it this rating because I didn't think it's that great of a scifi book, plain and simple.
The worst book of the series. But still worth reading........2003-12-06
This was the worst book of the series! But I still think it is worth reading. It takes place in Hawiia were they recieve a message beckoning them back to phobos. Fly and Arlene are sent on a mission to find mankinds rescuers.
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